character: PixelPerfect Developer
topic: Optimizing Game Performance through Object Pooling
grade: 11
subject: Computer Science
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character: Game Designer
topic: Understanding Object-Oriented Programming in Game Development
grade: 11
subject: Computer Science
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character: Software Engineer
topic: Implementing Design Patterns for Efficient Game Performance
grade: 11
subject: Computer Science
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character: Performance Analyst
topic: Measuring and Analyzing Game Performance Metrics
grade: 11
subject: Computer Science
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