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Assessment
What is the primary purpose of gamification in K12 education?
To enhance student engagement and motivation
To replace traditional teaching methods
To only assess students through games
To increase the cost of education
Which of the following is a common element used in gamification?
Leaderboards
Standardized testing
Homework assignments
Lecture notes
How can badges be utilized in a gamified classroom setting?
As symbols of achievement to recognize student accomplishments
To determine a student's final grade
For penalties against poor performance
As a way to limit student interactions
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