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Assessment
What is the primary goal of innovative learning approaches in K12 education?
To improve student engagement and personalization of learning
To maintain traditional teaching methods
To limit the use of technology in classrooms
To reduce the number of subjects offered to students
Which of the following is an example of project-based learning?
Students taking a standardized test
Group work on a community service project
Listening to a lecture on historical events
Memorizing vocabulary words for a quiz
How does gamification benefit students in the classroom?
It replaces the curriculum with games.
It encourages competition among students.
It creates a more engaging and interactive learning environment.
It reduces the importance of assessments.
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