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Assessment
What technology is expected to play a significant role in personalized learning for K12 students?
Artificial Intelligence
Smart Boards
Basic Calculators
Overhead Projectors
Which of the following trends is likely to enhance collaborative learning environments in K12 education?
Virtual Reality
Paper Textbooks
Standardized Testing
Blackboards
What is one key benefit of using gamification in K12 education?
Increases student engagement
Reduces the need for teachers
Standardizes learning outcomes
Limits student creativity
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