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Assessment
Which of the following technologies is often used to create interactive learning experiences?
Virtual Reality (VR)
Traditional textbooks
Static presentations
Audio recordings
What is a major benefit of using game-based learning in education?
It bypasses curriculum requirements.
It fosters competition among students.
It promotes engagement and motivation.
It increases the amount of homework assigned.
Which tool can facilitate collaboration in a virtual classroom?
Email
Google Docs
Word Processors
Spreadsheets
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